Best Cashier Simulator
A VR cashier simulator built in two weeks.
UnityVRC#

About the project
Virtual reality (VR) project created using the Unity game engine, in which our team committed to creating an immersive game in just two weeks.
My main area of expertise in this project was gameplay. I was responsible for designing and implementing player-environment interactions, ensuring that the game mechanics were smooth and intuitive. Additionally, I integrated audio elements to enhance the user experience, creating my own sound effects (SFX) to match the player’s actions and in-game events.
Timeline
2 weeks
Team
4 developers
What I built
Player interactions
Grabbable, physical interactions between the player and the environment.
VR comfort
Comfort-first design, tested in the headset.
Sound effects
SFX treated as part of the interaction feedback.